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Meta spent $4.3 billion on its VR division in three months, and made checks figures $440 million in return

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  • You reckon Apple made money on it's VR division either?

    Almost nobody is making big money on VR, because nobody wants to work together to make it into a widely compatible common standard. If you could have one headset that worked on all platforms, for a reasonable price, you'd get a lot more take up, and nicer headsets costing more would make more sense.

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