Cyberpunk 2 is now in preproduction, CD Projekt says
Cyberpunk 2 is now in preproduction, CD Projekt says

Cyberpunk 2 is now in preproduction, CD Projekt says | VGC

Cyberpunk 2 is now in preproduction, CD Projekt says
Cyberpunk 2 is now in preproduction, CD Projekt says | VGC
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Good god, just let it die already. Pass the reins on to someone who can actually make a decent CyberPunk game. I do not trust CDPR to make entertaining games anymore.
What? The launch was definitely botched, but after all the updates it's now a great game. Personally one of my favorites. Honestly I'm not sure if there are many studios who would do a better job than CDPR in making such a large scale Cyberpunk game.
It still has some rough edges, even after the major updates. I liked the Panam ending a lot, arguably one of my favorite game endings ever, but the police spawn and logic is still terrible compared to the likes of older GTA games, and the cars still feel gross to drive. Just Cause 2 had better vehicle handling, and that's a title from 2010.
It has a LOT of content cut from the board game, and the world is still incredibly shallow outside scripted gameplay
If you consider this anything more than a FPS game with cyberpunk aesthetics, I weep for your perception of quality
Fucking Ubislop Watch Dogs 2 had a more interactive world, for crying out loud
I'm really not sure what you mean by this. Are you talking about the game at release, or after they patched in all the intended content?
Outside of what I assume you mean by the "scripted gameplay" of the main story there are dozens upon dozens of side quests and weird little points of interest to discover (well over a hundred, easily). A lot of them help to elaborate on the setting in interesting ways. What exactly were you expecting that the game didn't deliver on?
Go play Deus Ex in the same genre, or some cyberpunk based CRPGs. Those games lots of mechanics that play into the game, DXMD's Augment system wipes it's ass with Cyberpunk's Chrome for one.
Also it would help if they didn't rush the story so much, it was a product of crunch and it shows. You can fix the bugs but you can't fix fundamental problems with pacing
None of what you've just said connects back to your previous comment in the slightest. You started by saying that they cut too much from the TTRPG and that the world was too shallow, and then when I asked you to elaborate you just went on about augmentation systems.
At this point I'm not convinced you actually know what it is that you don't like about it.
What? The cybernetic system is not a mechanic?
If you consider this anything more than a FPS game with cyberpunk aesthetics, I weep for your perception of quality
Way to show your opinion is less than worthless. If you're too stupid to admit CP2077 is an RPG: that's on you
Okay but I don't know anything about the boardgame. I'm judging the game based on the game itself. It's a cool game set in a cool Cyberpunk world.
What do you mean? The game was a huge success.
Remember Deus Ex: Mankind Divided ?
Which one was the most recent? I always mix up the last two. But yes, generally. The last one is still a buggy mess, sadly. Cyberpunk is not btw.
Buggy mess ? Deus Ex: Mankind Divided ? Really ‽
Yeah, sadly. It has big crashing issues. feel free to check.
What are your gripes with it ? I'm not familiar with the universe it's set in, but I loved the game