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  • Also available through KDE Settings > Window Management > KWin Scripts > [Get New...] . Installing it through this method should automatically update whenever its updated.

  • You change the shortcuts in the Plasma shortcuts window. Just type in the KDE shortcuts search bar "krohkite" to show matching entries only.

  • As long as you have "enough" RAM and drive space, its not an issue in short term. Just save up for what is coming next until the bubble plops, as you said. However those who need it right now, have mercy with them.

  • There was a period when KDE 6 was new and the Wayland stuff on top of it, where Kröhnkite didn't work well. I use it since then as my daily driver and don't have issues. Off course there might be edge cases and I do not resize windows manually much, in tiling mode. But I use floating mode too and resize windows to my liking and don't have an issue like that.

    BTW there is an fantastic "Dock" mode in Kröhkite, where you can define a window to be a dock that is always visible on the left/right or up/bottom area of all desktops; behaves similar to a normal dock from KDE Plasma. It's a function I never saw in any other desktop environments or tilers.

  • Another Kröhnkite user here. I used tiling window managers before (mainly Qtile) and cannot use a desktop without auto tiling anymore.

    Kröhnkite: is THE tiling addon for KDE in my experience. There was a period when it was broken and I experimented with other solutions (Polonium worked for a while, but now that thing stopped working lol and Kröhnkite works well again). You just need to setup your keybindings and configure the limited configuration itself. You can also remove the title bars and have colored outline for active window, if that is your thing. But that is not very configurable and is a weak point in my opinion.

    Karousel: a scrollable tiling window manager. If that is your thing. It worked fine, I'm just not a fan of this type.

    Mouse Tiler: and then there is a new and promising addon script in the works. The main selling point was and is that tiling is done manually and with mouse only. But after lot of request the dev is working on an automatic tiling system, which puts it into my radar. And I hope it will have configurable keyboard shortcuts too. Dev says the auto tiling works already and in the next days it will be updated. Didn't try it out yet, but looks promising to me.

  • The Windows UX is horrible. What desktop environment do you use on Linux, that you think that Windows is better? :D

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  • Is this app 18+ only or are children allowed to find older boyfriends? How are teens and children protected?

  • Agreed. But when selling the console, most people don't have the full picture in front of them.

  • I also have probably emulators for approx. 90 consoles / systems and have full set of games for most... Even if no game is produced anymore, we can buy current gen PC and console games, including Switch and Steam. In addition to emulation of older systems. And then there is the modding scene... with never ending content for out beloved games, even remasters from fans.

    If the gaming industry goes wild, then I have no fear of missing out. And there are enough games (even to buy) that will serve me for the rest of my life.

  • I wonder how bugs are patched or any updates are made to the games. There is no source code either, right? Even if it produces full games, they seem to be worthless and a copy paste at best. Whatever happens in the future, there will always be classic programmers and designers with a vision and talent, who will create wonderful games. And that is even a good selling point.

  • Whatever happens, the biggest hurdle isn't the price or the hardware, or even the operating system itself. The biggest hurdle are the available games that work out of the box, specifically the most popular multiplayer games. I don't think Sony has to worry anything, because the Steam Machine is still PC hardware and that is usually more expensive than a comparable game console. Usually.

  • Speedrunning a game is a challenge on itself, that is not part of the main game, like an achievement. Its to beat the game as fast as possible. There are different categories, in example abusing bugs is allowed or not or if the person has to 100% the game or just beat it as fast as possible. It's an entire community and genre in itself to play all sorts of games like that, even massive role playing games!

  • I'm actually very interested into Deadlock. Got an invite when the game was new and it is what I imagined SMITE would be. The game has actual hero shooter elements and third person shooter like Marvel Rivals*, paired with the genre I am trying to get into. The reason why I do not play it is, because I don't like playing Early Access games and wait for its official launch.

    * Edit: (Overwatch is first person not third, but it doesn't actually matter)

  • Mine actually too. lol. But it didn't do it for me either, at least not in the long run.

  • I tried to get into MOBAs multiple times. Just reinstalled Dota 2 again (previously when I was still on Windows tried LoL). I don't know what it is, but I just cant get into and play it. I like the idea of it though.

    • just started Shenmue 3, I'm a big fan of the first two games from the Dreamcast era
    • continue playing Sailor Moon: Another Story RPG on the SNES through RetroArch

    As you can see, I'm oldschool fan. :D There are so many games installed and available to me, every time the Deck is opened up, I have choice paralyzes.

  • On a high level, the problems aren't about the programming language itself; it's mostly all the surrounding stuff like upgrade issues and the tooling. And in these points, Rust excels in my opinion.

  • Thanks, but... Is this output from an Ai model?