Oh it just hit me that ReactOS would heavily benefit from an Open Source Windows 95. They are reimplementing a Windows binary compatible operating system from scratch. And it covers up to Windows 10 right now I think, but its not usable in real world. And the devs are joking about their own OS, its so funny and lighthearted. I digress...
It would be nice to have a Windows distribution dedicated for old games, without emulating or without relying on Virtual Machines. Installing a true Open Source Windows 95 on modern hardware to play old games would be kind of cool. I guess the drivers (and other software on top of it) would be still closed source though. There are probably lot of proprietary code and art involved, that it could be difficult to change the license of it? I don't know what contracts they had back then (nor do I know what contracts they have now to be honest :D), that could affect such decisions.
Do you think WINE would benefit from an Open Source Windows 95? I mean in practical terms, is there a "need" for?
One could install Windows 95 in DOSBox to host a Linux subsystem. I wouldn't call this Galaxy Brain Move, but it is possible (just assuming, didn't actually try).
I do use Firefox for browser and for YouTube, I use an external client that manages a local account without Google (for favorites, and watched history in example). But... I can't resist and want to comment on videos or reply to other comments. Therefore I log into my Google account in Firefox just to comment... The YouTube account has history disabled and some other stuff that Google would collect, and therefore cripple my options and features to use YouTube in the browser.
I am fully aware of the irony to log into Google, while trying to be privacy aware. But the comments... man the comments get me all the time. It's part of the fun watching YouTube videos to me.
but ironically I always enable telemetry when it is disabled and disable when enabled by default.
Because reverse psychology. People always does or assume the opposite, because people assume the others wants to hurt them. Yes I made that up and am just joking, but maybe there is some logic behind it. Don't take this as some sort of personal attack!
That's some creative thinking and writing style. I wouldn't mind if that is a one off title, and take it with some humor. But I get what you are saying (the title is not clickbait).
But where is the fun then? ;p On a more serous note, yes I agree. In most cases (probably all cases) there should be no need to get rid of zombie processes.
I noticed. Had the rental in my head while discussing. I am not entirely against a rental model, but then it has to be marketed as such and not a mixture of "bad Game Pass" deal with a rental in its heart. The problem with this is, that each game cannot be treated equally. This is from gamers perspective (games are not equally long, exciting or special, whatever) and from Microsofts perspective (deals have different value per game). I wouldn't be against a model that completely commits to the rental idea.
Another thing to be careful is, to not make changes where the users and people "feel" as if they got a worse deal than before. These updates do not exist in a vacuum. Regardless of how it works, if it looks like they suddenly loose access to all games, its a problem.
(Don't get me wrong, I have fun discussing with you. Ideas like these are the reason why I opened up this post, just to see what others would suggest. I just do not agree with your suggestion.)
I'm not buying into this model yet (meaning I don't think its a good idea or would work well). Just because if you are stuck at 2 games per months, then why even bother with a Game Pass at all? And especially this sort of limits are very frustrating, so I do not think it would work. If I were, I would get rid of Game Pass, because it does more harm than have positive effects.
As for the sustainability of the model, I think an unlimited games access can work if done right. Look at Sony with Playstation Plus models. The actual problem for Xbox Game Pass is, that it offers too much and therefore has to increase its price, while players cannot make use of all values, nor most care. That's why I think a modular system like I suggest would work best. Its just important to make it not like limited too much, so people don't get frustrated and cancel or get overwhelmed by too many options.
If I'm locked to 2 games only per months, and lets say I choose a AAA game and do not like it, and then try a cheaper indie game and like it. It take too much of the freedom and reason why people buy into Game Pass at all. Instead I could have purchased the indie game for the price I am paying this month. Now I have to wait an entire months to try a new game. Plenty of time to think about it and to cancel the subscription, rather than an activate once and forget option.
That's what the video explains as well. Killing the parents will make init adopt and kill the children in the process. Problem is, that you might not want to stop / kill the parent process, depending on what you are doing. One should be very careful of doing so.
Interesting idea, I'm not sure if I'm on board with that concept.
How does it work, 2 games to download / play at max per months or at the same time? Am I allowed to download and play another game, if I delete the current one? If not, then short games, indie titles or if I don't like the game would ruin Game Pass for that month. Or if I am allowed to play different games, when deleting the current one, what point does the limitation have? In example I want to keep games and play them later, while trying out different other games. That's the whole idea of Game Pass. Limiting the access is against the spirit of it to me.
Yes, from human language perspective, WINE can be "based on" Windows. I just wanted to clear this up in case a reader does not know or gets confused.
Ah and now I picked up what your question was actually asking. You ask if WINE11 tries to replicate Windows 11 specifically? If that is the question, then no, it does not. WINE11 is just the current version number that happens to match the current version number of Windows 11. WINE11 includes all Windows compatibility layers from previous versions. I think that is how it works and I hope that I picked your actual question correctly.
And yes, I just noticed that I sound robotic... Good lord, hope I'm not an Ai bot...
Oh it just hit me that ReactOS would heavily benefit from an Open Source Windows 95. They are reimplementing a Windows binary compatible operating system from scratch. And it covers up to Windows 10 right now I think, but its not usable in real world. And the devs are joking about their own OS, its so funny and lighthearted. I digress...