RADV is a driver for AMD cards. The linked blog post https://pixelcluster.github.io/VRAM-Mgmt-fixed/ title is "Fixing AMDGPU's VRAM management for low-end GPUs" and the word nvidia does not appear once in it. Unless I am misunderstanding this, it looks like AMD only. If anyone has direct confirmation that this works on Nvidia too (proprietary or open source drivers), I will update my previous replies to reflect that.
Thank you for looking into, appreciate the help. I wanted to read the article later to figure out the details. I think a custom Kernel goes a bit too far for my taste, so will then wait until its officially integrated.
I want to highlight a few mods (because this question will come up eventually :-) ):
Alex Kidd in Miracle World_
Snappy Snorg and the Seven Silver Stones: Total conversion with different graphics and gameplay, including puzzles. High quality.
Octo Unleashed: Impressive conversion with good graphics and atmosphere.
Stella in Adventure World: A more traditional style of gameplay with new character, story and level designs.
Voyage - A Sorceress Vacation: Total conversion with new gameplay, character, graphics and story.
Sonic_
Boxguy Adventure 2: Part of a multiplatform series. Play as a new character within its own levels structures.
NC Revision: Keeps main game intact, but updates graphics to very beautiful style. Other improvements in gameplay and miscellaneous alterations are made as well.
Sonic 2_
Frenzy: 7 zones with secrets and alternate paths, making up to 21 levels. Further some changes to graphics and musics as well.
Zen Island: Main game stays intact, but with changes to graphics palette, music and and a little bit on gameplay.
Phantasy Star_
Makeover: Redesigns graphics (including Character Sprites Improvement hack) inspired by graphics from PlayStation 2 Phantasy Star Generation 1.
Easy Patches (Double Meseta and XP): Collection of patches to reduce the grind. Simply double the money and xp earned from battles.
Super Boy 4_
(Note, Super Boy 4 is an unlicensed game in Korea that is a bad knock-off clone of Super Mario games. It has this uncanny effect of Mario games, but just in bad and wrong.)
Individuality Improvement: Changes the graphics to something new and unique, getting rid of or the Super Mario aesthetics. Or makes changes so it looks a bit more unique than before.
Wonder Boy 5 Monster World (E)_
Sram Pad Enhancement Hack: Adds a save function so you don't need to use passwords (or save states). Coloring are also adjusted, as the original colors can be ugly.
I wouldn't mind if it works perfectly fine through Proton to be honest. But anything that requires and locks to Windows only is bad for gamers, developers and the future of human race.
I don't think sbox should fail if it does not support Linux. But if it ends up locking games and the developers behind Windows, then I don't want it to become popular.
I'm not really indepth familiar with the series. But if every new entry feels like a simple DLC, then I can understand why people get upset. While I do not expect a revolution with every new entry, they should be distinct in some ways. At least after multiple entries. The engine improves, new console generations and new developers.
What I expect is, same engine and developers from Horizon 5, but with new setting. As someone who never got into the series before, this is actually exactly what I want!
What you describe is not unique to this game. Would you pay for this if it was a DLC to Forza 5? I see it as "more content", but with a new game engine and setting. I don't think that every new entry of a game in a series needs to revolutionize. I am okay with a new style or setting, with slight improvements and lots of new content. That's what a new entry in a series should be (at least for racing games). As long as it is not like the yearly sports game updates FIFA in example.
And it's alright to talk about stuff you want to, to get it out of your chest. This is a forum and a perfectly valid place (so a game review would be too). It's good to see what other people are bothered with, because it could be a reason not get into in example. I never played Horizon game before, so cannot judge how it feels for you. For me, this is the first time I'm really really interested into the game series, as I (and many others) love the Japan setting.
Disappointing to read that. But I think its a little bit too early to make a definitive mind yet. At least this is Open Source, so people want to make it work on Linux. Sadly even without Linux support I do not think it would flop (I know you wish to lol). It would be sad if Garry's Mod does not work on Steam Machine.
Nothing wrong with Godot. It's just not the industry standard. Godot competes against Unity, but does not cost any money and its Open Source (so you know a company can't do whatever they want). I'm not a game developer, so cannot go deeper than that I guess. :D
The game engine should not be a factor in my opinion, but sometimes I have some feelings. In the end ultimately the game itself and how fun it is is the most important factor.
Unreal Engine 5: This engine has such a poor reception for me, that whenever I see it I dislike the game before even having a chance to play. Its not fair I know, but its also not my fault that I think like that. Often games with this engine have stutter issues, require lot of resources and for whatever reason, most AAA games launching with this engine are in a bad state. In the end I will buy a game if its good, obviously, but the engine has a little deciding factor to look deeper or not... even if its just a little factor.
Unity: I personally don't like Unity anymore for the bullshit they did. But if I am honest, if the game is good then I do not care if its in Unity.
Godot: I really want to like games made with this Open Source engine. But if I am honest again, I would not buy a bad game even if its made with this engine.
RPG Maker: I am a fan of oldschool RPG Maker, so I don't mind that. But whenever I see made with RPG Maker (or suspect it), the value of the game goes dramatically down for me.
any custom engine: I highly respect good custom engines, made specifically for the game or company. They often feel and look different, so its actually a factor. Or at least it will make me curious and look deeper into the game.
No, that is not what it was about. I know, don't run sudo yay, but rather just yay and wait for password request. What it was is about a configuration to not ask password anymore, a passwordless package manger.
Hey, I didn't meant this to be removed or anything; was just sharing my personal opinion. Everyone can do whatever they want, as long as they are aware of consequences and get teached about it. I'm just a bit paranoid, that's all.
I don't feel safe doing so. Would a script be able to run escalated rights without asking me a password? Is it somewhere displayed that such a process is started (notification in example or at least in the terminal a message?). And even for applications I am directly starting, I want it be explicit to require a password, that I am always aware its escalated root rights the app has now.
I can understand your view of convenience and I am "guilty" of some convenience stuff too. But this goes a bit too far for my taste.
RADV is a driver for AMD cards. The linked blog post https://pixelcluster.github.io/VRAM-Mgmt-fixed/ title is "Fixing AMDGPU's VRAM management for low-end GPUs" and the word
nvidiadoes not appear once in it. Unless I am misunderstanding this, it looks like AMD only. If anyone has direct confirmation that this works on Nvidia too (proprietary or open source drivers), I will update my previous replies to reflect that.