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Lazorne @lemmy.zip
Posts 19
Comments 12
Steam Deck Gaming News
  • RetroDECK (a emulation suite known for its use on the Steam Deck system) has had a recent update and sub-sequent blog post

    Now that's a post!

    We hope to have 0.9.1b out during next week 😅

  • RetroDECK v0.9.0b - Captain Comeback - Released!

    Report any issues or bugs in ⁠🤝-community-support on Discord. It's a big update :)

    Check the website for links:

    https://retrodeck.net/

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    RetroDECK v0.9.0b - Captain Comeback - Released!

    Report any issues or bugs in ⁠🤝-community-support on Discord. It's a big update :)

    Check the website for links:

    https://retrodeck.net/

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    The casual moviegoer is a thing of the past. That's a big problem for Hollywood
  • I have been to European theaters that are dine-in and smaller. You got maybe 30 comfortable seats and with tray tables. You order your food / beverages 60 minutes before the movie.

    During those 60 minutes you can wait in the lounge and have a drink with an appertife.

    When the commercials start the food is served, then the movie starts and everyone is enjoying their meal and movie.

    When the half way point hit they pause the movie as days of yore and you get a 20 minute break for going to the toilet and order more things.

    They also serve tea and coffee during that time for free.

    The kicker is that the tickets are little bit cheaper then the traditional big theater and the experience is 10 times better and more intimite since it only takes 30 people in one saloon.

  • RetroDECK 0.8.3b - Released!
  • We will release 0.8.4b

    As 0.8.3b did not fix the issue for all users we will do a minor patch of 0.8.4b that should move the folders correctly to retrodeck/ES-DE/ and force set the correct path in ES_Config.

    The 0.8.0b branch is still on the old manifest and it is a bit unwieldy to debug and we are making changes to our testing routines and the tester user program.

    In some more positive news for @everyone. As soon as we got this fixed we will post our blogpost for August detailing some of the work we have done during the summertime (the new manifest).

  • Feddiverse Canvas - RetroDECK 💖 D&D

    Hello Everyone! Long term Dungeon Master Lazorne here and also maintainer of RetroDECK😅

    Several members of the RetroDECK team are members of the D&D community.

    As we are finishing up the RetroDECK Logo but we still have about 26 hours remaining I thought we can do something more with the D20 and the RetroDECK logo to make them blend more.

    Now I'm no pixelartist but I know the D&D Community (that I'm also a part of) has some.

    My suggestion is:

    Where the face of the D20 hits the RetroDECK logo on the right side (where the 20 is), parts of the RetroDECK logo breaks as being hit by a critical hit.

    This is our current template:

    RetroDECK Template

    If someone can make them blend more together we can make it even better in the final 24 hours!

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    Is anybody else a bit disappointed about the recent days with Fedora Atomic?
  • I agree, mistakes and vulnerabilites happen in all software commercial and open. Now I can only speak for RetroDECK but, we also make mistakes and need to do minor patches to fix those.

    I think Jorge and the team handled it as you should: Be transparent, inform on all channels they can and learn from your mistakes.

    Me personally have full confidence in them.

    Those that try to hide or shift blame of mistakes are a bigger red flag in my book.

  • Custom Linux Distribution just for Gaming
  • Jorge, Kyle and the others over at ublue is doing a great job with their Fedora spins.

    I run Bazzite on all my computers and if you got a full AMD system you can even get full gamemode running by installing the deck image. This in turn give you the best controller experience for games, as Desktop Steam got several issues with Steam Input valve have not fixed yet.

    But not all credit should go to them for this but also ChimeraOS team, Nobara and others that are constantly working on an improved gaming experience on Linux.

    When developing RetroDECK Steam Input profiles I mainly use the Steam Deck with SteamOS and Bazzite on my desktop to test them.

  • RetroDECK 0.7.2b - Released!

    RetroDECK 0.7.2b - Released!

    The update will be available in a couple of hours

    Updates:

    The following features have been updated

    • All standalone emulators
    • EmulationStation Desktop Edition (ES-DE)
    • RetroArch and cores
    • The included ES-DE themes

    Bugfixes & other changes:

    • Added helper .txt files to the mod & texture pack folders.
    • The builtin changelog is now scrollable.
    • The loading bar color is after much debate once again red.
    • Gameboy Advanced & Game Gear integer scaling changes based on feedback.
    • Optimized and retooled the patching process for ES-DE.
    • Various fixes and optimizations to the RetroDECK build process.

    Known issues

    • PPSSPP: Retroachievements is in the latest version, you can login / logout / enable hardcore mode normally from the emulators interface. It is right now not configurable in the Configurator (as it works a bit different the other emulators), we hope to have a solution for it at a later date.
    • RetroArch: Quitting the Gambatte core with the Quit radial function makes the core swap the palette while playing GB.
    • RetroArch: Borders are in some cases disappearing in the latest RetroArch version. A possible workaround is to reset RetroArch from the Configurator.

    Also check out our community over at :

    Discord: https://discord.gg/Mv3GZnwrE8

    If you don't know what RetroDECK is or want more information check out the wiki over at our Github:

    https://github.com/XargonWan/RetroDECK/wiki

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    RetroDECK - Status update 2023-09
  • We do not want to comment too much on this issue. The discord had a flood of users that screamed fowl, this has never been proven to be true. We do not believe that any licenses have been broken or illegality has taken place (as far as we know, we are not legal experts). julianwgs@discuss.tchncs.de comment above is more inline on from what we understand from all those that have been affected.

    We as a project cannot speak for others, but we can speak for us on what our moral compass is: Hence the statement above.

  • RetroDECK - Status update 2023-09

    Hello community!

    We in the team thought we could give you a quick status update on how development is going.

    GitHub link if you do not know what the project is: https://github.com/XargonWan/RetroDECK

    Status update 2023-09:

    We hope that everyone had a good summer and that you are ready for a tiny status update with a plethora of mixed topics. But before we get into what we are working on we want to make a short statement.

    Our commitment to Open-Source

    >As the RetroDECK team, we are deeply concerned by the rumors about how others have handled their dependencies and their relationship with those developers. > >We would like to say this: > >Emulation is a multigenerational effort of development that has lasted for decades, motivated by the pure love for video game preservation for current and future generations. RetroDECK depends on the constant development of all our dependencies (the emulators, front-end, various assets, etc...). It would be unfair to both the hard work that has been done in those projects and to the entire open-source community if we said otherwise or tried to take credit, conceal, or obscure it for our own gain. > >We always strive to have the best possible relationship with the teams that generously provide and develop the third-party software we are depending on now and in the future. Everyone that works on RetroDECK is immensely grateful for the global collective effort and work that has been done. Without these projects and those passionate people RetroDECK would not be possible. > >We also want to add a word for the developers of the third-party projects: Please feel free to reach out to us, talk to us for any reason and share your ideas. We value your feedback and suggestions, and our door is always open for collaboration and improvements. You are the backbone of our project, and we appreciate your contributions. > >You can find more about our dependencies on the wiki and how to donate to them or us: > >https://github.com/XargonWan/RetroDECK/wiki/Donations-%26-Licenses > >//The RetroDECK Team

    Now on to the new stuff:

    Two new developers and one tester have joined the team

    We are incredibly happy that three new members have decided to join us. All of them have been active in their contributions and helping the community. They bring exciting innovative ideas and skillsets to the project.

    Adding individual ROMS to Steam and launch them with RetroDECK

    One of our new developers is looking into adding individual ROMS to Steam and hopes to have this done for the next big major release 0.8b - Bonsai Banana. This will allow you to list the ROMS you want as a separate game in the Steam interface and thus have different power profiles for each game.

    It is something many of you have requested and given feedback about.

    Dynamic viewports / scaling system

    Another new developer is looking into making a dynamic scaling / viewport system for the various emulators and cores to match the borders and resolutions to the most common screen types. \ This would allow better desktop screen support and better handling on undocked / docked Steam Deck resolutions.

    The goal is simple but complex:

    The borders and scale of the games should look nice and proper on your external screen when you plug in your movable device.

    Better external controller hotkey support

    As part of the Controller Unification Project and with the addition of the SELECT button as a hotkey trigger in 0.7.1b. We now have a better understanding of Steam Input’s controller template system and should be able to make a template for common external controllers with the button bound hotkeys combos that use SELECT as the trigger.

    However, the entire radial menu system is a bit harder as many controllers do not have touch input or a logical and comfortable way to navigate it. We will investigate if it is feasible to port the radial system to controllers with touch and those without.

    Status on the Multi-user system

    We are still working hard on the Multi-user system, but it might not be ready for 0.8b as we had hoped. There are tons of complexity, and we want to make it right. Some parts of the development team have other IRL priorities that take preset over RetroDECK development (new baby incoming and fatherly duties).

    That is all for this month

    A minor patch 0.7.2b will be out soon with a emulator update refresh and some bug fixes.

    See you next month.

    Check out our:

    Discord

    Github

    Wiki

    Donations

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    [News] RetroDECK - 0.7.1b - Released!
  • All of this is true. RetroDECK also have existed since the before EmuDeck as it was born from some of the AmberELEC team members.

    You can read a lot more on our wiki: https://github.com/XargonWan/RetroDECK/wiki


    In short

    RetroDECK is an full application (still in beta) and not just an emulation bundle install script. All of the moving parts of RetroDECK are inside of the sandboxed flatpak.

    As we are building several emulators from source it allows us to add features, hot fixes and uniformity to the emulators themself for a more cohesive experience in what we call the RetroDECK Framework.

    Our focus is Steam Deck, SteamOS, Linux Desktop and future SteamOS / Full Linux based handhelds.

    Some examples in development and stable are:

    • The multi-user system that allows you have different emulation profiles / saves / states / configurations per Steam Deck user account OR a local RetroDECK user account for the Linux desktop (in development).
    • Tiny things like hard patching various hotkeys that the emulators don't allow the users to change in the GUI, changing hard coded folder names etc..

    Mindset

    This is biased but but I think the team is also approaching problems differently from others.

    One example:

    Mod and texture pack support for various emulators:

    It has been a pain for users to get them up and running. We looked at the problem and said how can we make this easier and more accessible for all?

    HD Packs for Mesen, Mupen64Plus texture packs and mods etc...

    Now all you need to do is put them into the corresponding mod / texture pack folder and follow the guides on the wiki and you will be up and running in no time.

    When doing this we also engaged with the texture and mod community.

    Another example is:

    How the framework is handling configurations is quite unique and allows us to add and remove specific things when emulators does changes and try to keep as much of the users settings when possible.

    This allows us to multi change settings inside the application across many different emulators: You want borders in Genesis but not in Super Nintendo? - You can

    For us it is about making emulation accessible for more user but at the same time provide new tools for hardcore tweakers in the long term with our RetroDECK Framework.

    This is just the beginning.


    But:

    That said this complexity adds time between patches and the users can not add their own emulators into RetroDECK, have to wait for us to do the updates and add features.

    That said we are always developing and if you want to help out check our wiki and join our discord. We need devs, artists, ambassadors and good community members :)

    End note:

    We have great discussions the entire emulation community and have close relations with ES-DE, Batocera and others. We also plan to move our reddit blogposts over to Lemmy so look forward to that in September.

  • [News] RetroDECK - 0.7.1b - Released!

    lemmy.zip RetroDECK - 0.7.1b - Released! - Lemmy.zip

    # RetroDECK - 0.7.1b - Released! ## Information: - Steam Deck users update RetroDECK from Discover in Desktop Mode. - Don’t forget to reapply the latest controller layout: Go into the Templates tab and reapply the new profile ending with 0.7.1b (there is no need to reinstall the entire layout from t...

    RetroDECK - 0.7.1b - Released!

    News

    We also have our official Lemmy community over at: !retrodeck@lemmy.zip

    Information:

    • Steam Deck users update RetroDECK from Discover in Desktop Mode.
    • Don't forget to reapply the latest controller layout: Go into the Templates tab and reapply the new profile ending with 0.7.1b (there is no need to reinstall the entire layout from the Configurator).

    Bugfixes & other changes:

    • Fixed an issue to make sure the RD controller layout file at update with each RD update.
    • Fixed an issue with PPSSPP that made L and R incorrectly bound.
    • Fixed an issue in the Configurator that prevented the Yuzu preset for swapping A/B X/Y from working.
    • Fixed an notification issues on the latest SteamOS Beta releases.
    • Fixed an rsync permissions issue in the RetroDECK Framework.
    • Updated Yuzu presets to handle new config syntax in the RetroDECK Framework.
    • Changed auto-update to notification only, until permissions error can be worked out.
    • Added some new pixelart icons by ItzSelenux (pixelitos-icon-theme)

    Updates

    • All Emulators and ES-DE have been updated

    Steam Deck - Global Controller Layout:

    We have done some changes based on community feedback

    Layout Changes:

    • Select is now a hotkey trigger while pressing it down, L4 and R4 are still triggers as well.
    • The RetroArch combo of Select + Start = Quit now works on many SA-Emulators.
    • Open Menu is removed from Select.
    • R5 = A button (this allows for great Wii controls on the right touchpad and pressing down the R5 for A).
    • L5 = B button.

    Global hotkey changes:

    • Open Menu is on Y.
    • Increase Emulation Speed is on Dpad-UP.
    • Decrease Emulation Speed is on Dpad-Down.
    • Fullscreen OFF command is removed (as emulators have migrated to toggle).

    Known issues

    • The built in auto-updater is not working (we are working on it).
    • Some emulators don't have hotkey support or have bugs affecting their hotkeys.

    Also check out our community over at :

    Discord: https://discord.gg/Mv3GZnwrE8

    If you don't know what RetroDECK is or want more information check out the wiki over at our Github:

    https://github.com/XargonWan/RetroDECK/wiki

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