Skip Navigation

InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)T
Posts
19
Comments
58
Joined
3 yr. ago

  • This is literally lore of RPG Mage: the Ascension. What did you think it was about?

  • Before my group got bored with D&D and we decided to give it a break and switch to Mage, it got to a level I was prepping to have the this level 13 party fight Vecna and Zariel at once, just to make it at least a little hard.

  • Love it

  • And then he either got murdered by PCs or Metuzalah or exploded from Paradox, before turnign into ashtray.

  • Even in Heroic Fantasy the enemies should be challenging, while in D&D (not even 5e, 3.5 had this issue too), it's basically inevitable that high enough PCs will rollstomp everything, laughing all the way.

  • In oWoD meanwhile there is an entire book with ideas how Mages could fix a vampire and what would be the consequences.

  • Caine congratulates you on making him laugh before killing you.

  • "Have you seen Kingdom of the Crystal Skull?"

  • Exalted literally let's you have your own army of mortals and it functions like an equivalent of grenade in most normal games - something to just throw at the bad guy.

  • Actually well written Lawful Good characters getting along is so rare :)

  • And then there is Mage, where you get kicked in the ass and fly across the mat

  • I don't pressume I could listen to your songs anywhere?

  • Congratulations for the wedding!

  • The one on the left is Seeker, mascot of book Seeker's Guide to Twisted Taverns, I recall she also has a music video promoting the book

  • Mage: the Ascension in a nutshell

  • If I had a penny every time Marvel made beefy Russian guy with whips, I would have two pennies. Which isn't much but it's weird there's two of them.

  • Two experienced players, two newcomers, my first tame with the game. It went fine, everyone seemed to have fun. I opted on throwing the players into a more action opening, I was amazed how their own rolls filled in the time to make situation take half of a session and built the tension and pressure by themselves. Did downtime activities, including two starting long term projects, and later threw in some plot hooks. Next session we will begin on selecting next score. We would have done that this time, but my Internet crashed.