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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)RE
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RetroGaming @lemmy.world

Q&A with: Game designer Steve Meretzky - on working with Douglas Adams - Spillhistorie.no

PC Gaming @lemmy.world

Q&A with: Game designer Steve Meretzky - on working with Douglas Adams - Spillhistorie.no

PC Gaming @lemmy.ca

Q&A with: Game designer Steve Meretzky - on working with Douglas Adams - Spillhistorie.no

Games @lemmy.world

Interview with Jon Hare of Sensible Software - Spillhistorie.no

PC Gaming @lemmy.ca

Interview with Jon Hare of Sensible Software - Spillhistorie.no

Games @lemmy.world

Interview with the creators of Roguecraft - Spillhistorie.no

amiga @lemmy.world

Interview with the creators of Roguecraft - Spillhistorie.no

Games @lemmy.world

Interview with Alex Espeseth at Lugn Games - Spillhistorie.no

Games @lemmy.world

Interview with the creator of The Last General - Spillhistorie.no

Games @lemmy.world

Interview with the creators of Folklands - Spillhistorie.no

Games @lemmy.world

Interview with the creator of Rune Song

RetroGaming @lemmy.world

A conversation with Dave Grossman

PC Gaming @lemmy.ca

A conversation with Dave Grossman

PC Gaming @lemmy.ca

Interview with the creator of Deluxe Ski Jump

Games @lemmy.world

Bringing Boulder Dash back for a new generation

RetroGaming @lemmy.world

Interview with Hal Barwood

RetroGaming @lemmy.world

A chat with Gary Carlston of Brøderbund

RetroGaming @lemmy.world

The Sumerian Game: The ancestor of modern city builders

RetroGaming @lemmy.world

Canadian creator Peter Liepa - The story of how Boulder Dash was created

Games @lemmy.world

The Sumerian Game: The ancestor of modern city builders