Skip Navigation

User banner
InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)F
Posts
0
Comments
327
Joined
2 yr. ago

  • No virus or ransomware? Also nonsense. BERT, Pay2Key, Helldown are but a few examples of ransomwares that target Linux.

  • What game?

  • Or if you’re not interested in piracy, kids don’t care if a Bluray etc is second hand.

  • Hopefully a full release will mean the TES3MP project picks up steam again. I don’t think there’s been an update for a year now.

  • I bet they did the classic n(n+1)/2 but forgot to multiply by $1000.

  • This is representative democracy which is pretty much how most western-style democracies are today…

    The risks you’re trying to mitigate are somewhat mitigated in a structure like the European Union has: the European Parliament, European Council, Council of the European Union, and European Commission, etc.

  • I was doing that until Microsoft pushed an update that fucked it up. I can’t be bothered paying attention to Windows updates to know when they’re patching a Secure Boot vulnerability that’ll bork my machine so I’ve had it turned off since.

    I’m being lazy but I’m looking forward to Windows 10 support ending so I can get off my ass and switch over to Linux fully. An old Windows 10 image can sit in a dusty VM with GPU pass through for the odd game that doesn’t work through Proton or natively.

  • Please drink verification can.

    Imma sit out this game. Zero interest in secure boot since I can’t dual boot with it enabled.

    Honestly, if Overwatch doesn’t need this shit, I don’t see why Call of Battlefield needs it either.

  • Enya

  • There’s a reason every major software developer has separate career tracks from engineer to senior/principal/architect or manager.

    It’s extremely costly to Peter principal your brightest engineers.

  • Rainbow Six Siege, Forza 6 / Horizon 3, Halo 5, Gears of War 4, Apex Legends, Fifa 20, COD:MW (remake) are a few examples of games that launched with 12 support only.

    Note how they’re the big, blockbuster games that are widely played by most non hardcore gamers.

    It’d take Roblox 2, COD:69, and Footballz9000 to launch with DX3D13 only to slow down the wheels on SteamOS/Linux. When average gamers can’t pick up and play the games marketed down their throats, they’ll ditch their Steam Decks for whatever MS are pedalling.

    Valve have been amazing at funding and supporting CodeWeavers the past decade but even with Valve’s practically bottomless pit of money, it took 7 years just to barely catch up to a set of APIs that haven’t changed practically since 2014.

    Playing catchup forever isn’t sustainable. Proton is a stop-gap while Valve try and shift an industry away from a behemoth. Native is the end goal, not maintaining middleware and a creaking stack of patches.

  • I mean, UWP and Appx was a thing that happened. I doubt it’ll be the last time MS attempt to shift away from PE.

    Consumers are being forced to 11 and it seems to be working. I wouldn’t be surprised to see MS bifurcate their consumer and enterprise offerings to accelerate shifts in the consumer space and catalyse shifts in enterprise.

    MS have been keen to take stricter control of binaries on their platform for a long time now.

  • The trick is to reply to posts about it saying something like “I can’t believe Nintendo are supporting the actions of ICE. I refuse to let my kids anywhere near Nintendo products!

  • Again, I think you’re coming at this from enjoying Proton today but say DX13 comes out tomorrow, it could be years before Proton is compatible.

    It took about 6 years for Proton to be somewhat capable at supporting DX3D 12 after 12 launched in 2014. Arguably it was closer to 7 or 8 years (that’s how long Proton took to get to the state it’s in today).

    This is what I’m talking about. If MS purposefully make it difficult to reverse and reimplement (which they have an incentive to do), and game developers continue to focus and target MS platforms, we could be waiting half a decade to play those games on Linux.

  • Totally. And then DirectX 13 comes out and needs to be reversed and implemented, all the while developers don’t think about Linux.

    If MS get cheeky with the MZ/EXE/PE format, we could be several years behind.

    I’ve been using Wine for years and I think anyone who has been using it all this time will get what I’m saying.

    Just because Proton/Wine has caught up (mostly) doesn’t mean it wasn’t a long and painful journey to get there.

  • There’s still plenty of other Windows-only APIs that games rely on.

  • Proton still perpetuates Microsoft’s monopoly on graphics APIs etc.

  • If anyone from Larian is lurking, please do a GDC talk on this. I’m super interested in their approach to shipping a (native) Linux build of the game.

  • None of the classics like Lime or Slate. Pathetic.