RPG devs stopped making games like Baldur's Gate 'because retailers told us no one wanted to buy them', says New Vegas and Pillars of Eternity director Josh Sawyer
RPG devs stopped making games like Baldur's Gate 'because retailers told us no one wanted to buy them', says New Vegas and Pillars of Eternity director Josh Sawyer

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RPG devs stopped making games like Baldur's Gate 'because retailers told us no one wanted to buy them', says New Vegas and Pillars of Eternity director Josh Sawyer
