Season 1 Patch Notes - 1.1.0a
Season 1 Patch Notes - 1.1.0a
We will continually update this article with all patches the development team implements for Diablo IV.
Season 1 Patch Notes - 1.1.0a
We will continually update this article with all patches the development team implements for Diablo IV.
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What are some of the takeaways that weren’t mentioned during the announcement stream?
Nerfs, nerfs all the way down.
They really do not like that everyone has figured out damage buckets and is prioritizing crit and vulnerable.
Nerfed cooldown reduction affix pretty hard
Made mystery chest in Helltide 250 instead of 175 cinders.
Buffed nightmare dungeons again.
Oof. Okay sounds like I should read it, thanks
I really don’t get the helltides nerf. They’re supposed to be special events. If you don’t catch the helltide immediately at the start getting to 250 is way too stressful.
There was a post saying the new drop rate was not internet and is being fixed.
Yeah but if the hotfix is still just reverting the drop rate you still need 250 now instead of 175. As a casual player that tries to do helltides if they happen to be there it basically kills them for me if the timing isn’t miraculous. I’d rather they just limit it to 1 mystery chest or something.
I think it’s nerfs with the expectation hearts will cover what was lost and then some. Here’s hoping that’s right