I can understand telling you not to use break
and continue
if the point is to teach you to think about different ways to solve problems, but saying it's because "it makes the code harder to read" is bullshit. Readable code flow is important, but if using those makes your code too hard to read, your problem is most likely that you've just written shitty code.
To get really into the technical weeds, what break
and continue
boil down to in the compiled machine code is a non-conditional branch instruction. This is just going to move the execution pointer to a different location in memory. Other keywords, such as if
, elif
, and else
, will compile down to conditional branch instructions. Basically the same thing, but they have the added cost of having to evaluate some data to see if the branch should happen at all. You can achieve the same things with both, but the high level code might need to look different.
For instance, if you're in a loop, continue
will let you skip the rest of the code in the loop to get to the next iteration. Not a huge deal to instead make the entire code block conditional to skip it. However, the break
keyword will let you exit the loop at any point, which is more complicated to deal with. You would have to conditionalize your code block and force the looping condition to something that would stop it on the next iteration. If you ask me, that has the potential to be much more complicated than necessary.
Also, good luck using switch
without any break
s, but I'm guessing that's not quite what your teacher had in mind.
In short, just go with it for now. Be creative and find a way to make it work to your teacher's liking, but always try to be aware of different ways you can accomplish a task. Also, I don't know what language you're using, but if you're in C/C++ or C# and you feel like getting really cheeky, it doesn't sound like she disallowed the use of goto
. It's kinda like break
with fewer safeguards, so it's super easy to write broken code with it.