First time seeing Devs respond to a lack of anti-cheat support on Linux
First time seeing Devs respond to a lack of anti-cheat support on Linux
Link to the response: https://steamcommunity.com/id/takinalisa/recommended/1934780/
First time seeing Devs respond to a lack of anti-cheat support on Linux
Link to the response: https://steamcommunity.com/id/takinalisa/recommended/1934780/
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The issue isn't even that BattlEye doesn't work under Linux, because it does. It's that a lot of studios that use it, namely Bungie and Ubisoft, explicitly refuse to enable support for it. Somehow they allowed Division 2 to run, but even then it only appears to be the Steam version, because my Uplay copy does not have the necessary files in the bundle
This might be a stupid question but is it possible to copy the files you need to your Uplay install? It doesn't guarantee that the game will use them but worth a try I suppose.
Also you have Division 2 on Uplay and Steam? Why?
No, I don't. I got it on a whim through Epic, when it was on like a 90% sale, and that's the only game I own there, but it's installed through Uplay itself. The reason I know about the files, is because they appear in a steamdb manifest
Theoretically would you've said could work, but since we're talking about modifying critical files, they might just slap me with a ban, and I don't really feel like doing that. They probably check the hashes of the included bundle immediately
Understandable. I'm not sure how strict Uplay is about the files but from my experience with the bot in R6 Siege, it probably hands out bans like chocolate in Halloween.
I was in same situation with Star Wars: Squadrons i got it on Origin and some files for anti cheat were missing that steam version of game had... I found online missing files copy and paste and game worked
The Division 2 uses Easy Anti-Cheat (EAC) not BattleEye
Yeah I'm aware. By they I meant Ubisoft, not the BattlEye dev