Skip Navigation

[Solved] Persistent variables in tool script

My script sets this value in editor. How can I keep the the changes when saving the scene?

 
    
class Anchor:
    var offset: Vector3
    var connected: Node3D
    var end: bool

var anchors: Array[Anchor]


  

I found this issue, so I tried fiddling with _get_property_list(), but that didn't work. It also doesn't seem that I can export the var.

Thanks

You're viewing a single thread.

6 comments
6 comments