I'm torn because Skyrim was also a buggy mess. But it's my most played comfort game. The first few games, I couldn't finish the main quest. And it was soooo much worse than I ever experienced with cyberpunk. Both games I played within the first week of release.
One game, the dragon refused to be caught in Whiterun.
Another game, I caught him and he promised to let me ride him, but the guards never released him.
Another game, half the floor was missing from the floor of the greybeards manor. They were inside but there was a giant gap I couldn't cross over.
For the dark brotherhood, I couldn't complete that quest the first time when you hunt down Cicero because the room he was in also had no floor except for his area.
So many quests just wouldn't progress to the point I had the wiki open so I could use console commands to move quests forward.
I once got locked in during the werewolf quest when my companion was supposed to open the gate for me. He just stood there.
One quest where I fought three ghosts for the boss had a locked door behind me. I could never get that door to unlock with the fight. Sometimes I beat them all. Sometimes I could kill 2 and the third one just disappeared. The only fix was reverting to a save from before I ever entered the dungeon at all.
And so many more. Way more issues and game breaking bugs than cyberpunk. And yet I still hold Skyrim close to my heart. Especially as patches started coming and, more importantly, the Skyrim community patch mod. The modders are really what held up Skyrim.
It feels weird for me to hate what cyberpunk was when I live what Skyrim is.