8BitDo announces its controllers now have Steam (SteamOS) compatibility
8BitDo announces its controllers now have Steam (SteamOS) compatibility

8BitDo announces its controllers now have Steam (SteamOS) compatibility

8BitDo announces its controllers now have Steam (SteamOS) compatibility
8BitDo announces its controllers now have Steam (SteamOS) compatibility
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I had no idea there were existing compatibility issues to be honest. If anything I've had better luck using my 8BitDo controllers with the Steam Deck versus my Windows machines. My SNES30 (yes, SNES30, not SN30) always had issues co-existing with other controllers on Windows, but it's never been a problem on the Steam Deck.
Yeah I don't understand this. The post ends with
Full compatibility details coming soon.
What does "compatibility" mean? I have a bunch of their controllers, of different models, paired to different operating systems, and they all work great.
Full compatibility means native steam input support, which means that gyro + back buttons work together. No need to emulate a specific console controller and lose out on either gyro or back button support.