Late as usual. This one challenged me. Functional programming is a lot of fun, but it's kicking my ass.
import gleam/dict
import gleam/io
import gleam/list
import gleam/option.{None, Some}
import gleam/result
import gleam/set.{type Set}
import gleam/string
import simplifile
pub type Point =
#(Int, Int)
pub type Grid(a) =
dict.Dict(Point, a)
pub type Direction {
North
East
South
West
}
pub type Loops {
DoesLoop
DoesNotLoop
}
pub type Guard {
Guard(position: Point, direction: Direction)
}
fn get_guard(grid: Grid(String)) -> Guard {
let pos = dict.filter(grid, fn(_pos, char) { char == "^" })
let assert Ok(pos) = case dict.size(pos) {
1 -> list.first(dict.keys(pos))
0 -> panic as "No guard found in input!"
_ -> panic as "More than one guard found in input!"
}
Guard(pos, North)
}
fn move_guard(guard: Guard) -> Guard {
let new_pos = case guard.direction {
North -> #(-1, 0)
East -> #(0, 1)
South -> #(1, 0)
West -> #(0, -1)
}
Guard(
#(guard.position.0 + new_pos.0, guard.position.1 + new_pos.1),
guard.direction,
)
}
fn turn_guard(guard: Guard) -> Guard {
let new_dir = case guard.direction {
North -> East
East -> South
South -> West
West -> North
}
Guard(guard.position, new_dir)
}
fn get_obstacles(grid: Grid(String)) -> List(Point) {
dict.filter(grid, fn(_pos, char) { char == "#" })
|> dict.keys()
}
fn recurse_grid(
grid: Grid(String),
guard: Guard,
obstacles: List(#(Int, Int)),
visited: Set(#(#(Int, Int), Direction)),
) -> #(Set(#(#(Int, Int), Direction)), Loops) {
let new_guard = move_guard(guard)
let position = new_guard.position
let dir = new_guard.direction
case dict.has_key(grid, position) {
False -> #(visited, DoesNotLoop)
True -> {
case set.contains(visited, #(position, dir)) {
True -> {
#(visited, DoesLoop)
}
False -> {
case list.contains(obstacles, position) {
True -> recurse_grid(grid, turn_guard(guard), obstacles, visited)
False ->
recurse_grid(
grid,
new_guard,
obstacles,
set.insert(visited, #(position, dir)),
)
}
}
}
}
}
}
fn get_grid_input(filename: String) -> Grid(String) {
let lines =
filename
|> simplifile.read()
|> result.unwrap("")
|> string.trim()
|> string.split("\n")
use grid, row, row_idx <- list.index_fold(lines, dict.new())
use grid, col, col_idx <- list.index_fold(string.to_graphemes(row), grid)
dict.insert(grid, #(row_idx, col_idx), col)
}
fn part_one(
grid: Grid(String),
) -> #(#(Set(#(#(Int, Int), Direction)), Loops), Int) {
let guard = get_guard(grid)
let obstacles = get_obstacles(grid)
let visited = set.new() |> set.insert(#(guard.position, guard.direction))
let visited = recurse_grid(grid, guard, obstacles, visited)
let visited_without_dir =
set.fold(visited.0, set.new(), fn(acc, x) { set.insert(acc, x.0) })
#(visited, visited_without_dir |> set.size())
}
fn check_loop(grid: Grid(String), blocker: Point) -> Loops {
let blocked_grid =
dict.upsert(grid, blocker, fn(x) {
case x {
Some("^") -> "^"
Some(_) -> "#"
None -> "#"
}
})
let visited = part_one(blocked_grid).0
visited.1
}
fn part_two(grid: Grid(String), visited: Set(#(#(Int, Int), Direction))) {
let visited =
set.fold(visited, set.new(), fn(acc, x) { set.insert(acc, x.0) })
use counter, position <- set.fold(visited, 0)
case check_loop(grid, position) {
DoesLoop -> counter + 1
DoesNotLoop -> counter
}
}
pub fn main() {
let input = "input.in"
let p1 = input |> get_grid_input() |> part_one
let visited = p1.0.0
io.debug(p1.1)
input |> get_grid_input |> part_two(visited) |> io.debug()
}