Skip Navigation

Qwantify: Self-Hosted and Open Source Project for Gaming Online with Friends

hackaday.com Self-Hosted Gaming With Friends

One of the best parts of gaming is gaming with friends, but often this requires everyone involved to have the same expensive piece of hardware. Almost everyone has a computer with a browser already…

Self-Hosted Gaming With Friends

One of the best parts of gaming is gaming with friends, but often this requires everyone involved to have the same expensive piece of hardware. Almost everyone has a computer with a browser already, though, so if you’d like to play online with friends who don’t have the same gaming machine as you, they can play along now simply by opening a web browser thanks to this project called Qwantify.

There are a few requirements to get this to work, though. At least one person needs to have a computer with a GPU to run the docker container that hosts the game, but once that’s done anyone with a browser can connect to it and play. The entire project is open source as well, and since it’s currently a very young project there is only support for AMD and Intel GPUs but it does have a fairly intuitive user interface as well as some other features like allowing for various gaming peripherals and supporting streaming gameplay to Twitch and YouTube.

I'm not yet seeing any videos yet showing how it is actually setup and working. Their GitHib project page does have the instructions though on how to set up the Docker container to get going.

See https://hackaday.com/2022/12/26/self-hosted-gaming-with-friends/

#technology #opensource #gaming #qwantify

You're viewing a single thread.

3 comments
  • Interesting, I guess this is like a self hosted "geforce now" for your friends and yourself? Wish there was some more documentation, seems the documentation is locked behind an early access page (from the link on the github page).

    • This appears closer to something like steam's remote play together, where you can connect to local multiplayer games with streaming. You could use it as a sort of GeForce Now service, but it wouldn't be the best way to do it.