Unity scraps runtime fee, hikes subscriptions instead
Unity scraps runtime fee, hikes subscriptions instead
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And I sincerely hope most of their consumers see it as a 'Too little, too late' act.
17 0 ReplyI mean, it only took a year...
oof. what the hell man. meanwhile I moved onto Godot and it's pretty nifty.
5 0 ReplySame here, Godot has been such an improvement for me
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