20 years ago, I might have agreed (even if naively). Today, MTG has just turned into a cashgrab. The original game bought and bought again through acquisitions, and rare/mythic rare cards becoming the staple for competitive play driving constructed deck costs into the hundreds (sometimes thousands) of dollars. Between this and the attempted reversal of their sibling D&D's licensing structure (particularly for content creators), I just have no more interest in participating in collecting or playing MTG. I'm nostalgic for the days we used to have big multiway matches (even predating EDH/commander) in between rounds of chess tournaments, or at the school lunch tables, but those days are never coming back. Everything about their design structure now is about extracting maximum profit from their playerbase. Arena offers one of the best CCG game clients one could ask for, but again, the design takes all the P2W gimmicks perfected over the last 2 decades: the gacha, the battle pass, the daily rewards the demand you return to play imbalanced matches again and again and again, essentially becoming the content, the dopamine hit for someone else that paid to win.