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Retreat is a viable option in TTRPGs

Talking to my players, we found that retreat doesn't happen nearly often enough. Now the reasons are varied, but one thing we all sort of agreed on is that new players often don't realize that it's even an option.

Thus, this little video. Let me know what you think!

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  • My group just had to retreat in our last 2E session yesterday. Got ambushed at night, horrible player rolls, plus our GM rolled max damage 90% of the time. After two rounds we had to run and leave the fighter to die to avoid a TPK.

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