You forgot the theme park flop (Star Wars: Galaxy's Edge), and the catastrophic Star Wars hotel (Star Wars: Galactic Starcruiser).
Also, it was her direct involvement (read "demands") that ruined the Grogu storyline and forced the shoehorning of The Mandalorian and Grogu into The Book of Boba Fett.
As I was writing the comment, I tried to recount all of the failures under Kennedy's management. I couldn't even remember half of what Disney's churned out over the years, but I'm pretty sure the only two items that didn't suck were Skeleton Crew (which got cancelled) and Andor. Jedi: Fallen Order and Survivor too, if we include games.
Rogue One was good because they knew it was going to be a one off and they felt comfortable taking risks. The same reason Halo: Reach is lauded as one of the better Halo games.
In my opinion too many franchises try to toe some line and end up falling short of expectations as a result.