Rust-Written Linux Scheduler Showing Promising Results For Gaming Performance
Rust-Written Linux Scheduler Showing Promising Results For Gaming Performance
Rust-Written Linux Scheduler Showing Promising Results For Gaming Performance
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Now if only gccrs would mature soon!
LLVM-based is fine for most case, but I bet a lot of people would want to stick with gcc for compiling the kernel.
For that usecase rustc_codegen_gcc
works too and is much more likely to be mature soon.
It seems to still require LLVM, tho
What makes you think that? The whole point of it is to create a rustc
backend that uses libgccjit
instead of LLVM.