Epic CEO Tim Sweeney says new multiplayer games are failing because players have no reason to leave their friend groups, touts Unreal Engine 6’s cross-game features as a solution
Epic CEO Tim Sweeney says new multiplayer games are failing because players have no reason to leave their friend groups, touts Unreal Engine 6’s cross-game features as a solution
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Epic CEO Tim Sweeney says new multiplayer games are failing because players have no reason to leave their friend groups, touts Unreal Engine 6's cross-game features as a solution - AUTOMATON WEST
Epic Games CEO Tim Sweeney recently talked to South Korean outlet Inven Global about how UE6 will indirectly help new multiplayer games attract players.
